Saturday 16 March 2024

Duchy of Fenwick - Hanover.. Cavalry Regiments...

Finally finished reworking the cavalry regiments ... riders all repainted, horses touch-in and new bases 

Horse Grenadiers  (mostly my home-casts, grenadier heads off some Jacdaw figures). Flag Kronoskaf

Cavalry Regiment 4A  (mostly my home-casts, officer & std bearer Eagle Miniatures). Flag Kronoskaf

Dragoon Regiment 8 (horses my home-casts, riders Irregular Miniatures) Flag Kronoskaf

All together ....


Saturday 9 March 2024

Square Bashing in Lower Rutenia ... Magazine Article.

The battle of Mintano with Wittenberg V Begovia from the last Begovian War has been written up and was published in April 2024 Issue no 492 of Miniature Wargames. 

Nice to have the 40mm imagi-nations armies in print. The article was a battle in itself, one of those ones which wouldn't coalesce into some semblance of order - I got there eventually.

Tuesday 5 March 2024

Duchy of Fenwick - Hanover.. Infantry Regiments...

The changeover to Hanoverian units continues ...

1) IR9B Jung-Zastrow.   Figures mostly Jacdaw British 30mm, standards from Warflag

2) IR13A Halberstadt.   Figures mostly Jacdaw British 30mm, with Front Rank heads, standards from Warflag


3) IR 7A Wangenheim Figures mostly Jacdaw British 30mm, standards from Warflag

4) IR 10A von Post, Figures mostly Crusader 28mm, standards from Warflag and Kronoskaf.

5) The converged grenadiers of the four regiments; figures mostly my own home-cast figures

that's the infantry regiments done, work is in progress on the cavalry regiments.

Friday 23 February 2024

Duchy of Noverre - Hussar Regiment Turpin

 The first of the French SYW cavalry units for the Duchy of Noverre, regiment Turpin (using my own home-cast figures).


Thursday 22 February 2024

Duchy of Fenwick ... is going Hanoverian...

The Duchy of Fenwick is going Hanoverian ...

The Duchy of Fenwick's army has always been a melange of units. I gave them a Saxony 1730's makeover in red coats; when I added some light troops these were Hanoverian.  The basing on most of the army does not match my plain green basing, so as I work through each units re-doing the bases they'll be converted to Hanoverian units.  

A unit of jagers just needed the bases doing ... Freytag's jagers...


The artillery crew have been replaced with some new ones now in Hanoverian uniforms...

I've 6 battalions of infantry and 3 regiments of cavalry to morph into Hanoverian units, so more pics to come as I work my way through them.

Tuesday 13 February 2024

Palace Rooms go 'Flat-Pack'...

 In my ongoing quest for storage space the remaining palace rooms are going 'flat-pack', to save on storage space.

I have three rooms already which are flat-pack, plus four more which are not. The large entrance hall will not save much space if flat-packed so I'll leave that be for the moment.

I did the throne room first as it was the most complex one; cut the walls to fit the generic base (this has slots in it for the walls).
After a bit of trimming it went together...
As I'd got the hang of it I did the rest; so I have seven possible rooms that can be setup as need for story line pictures and all now taking about one of of the storage.

Sunday 21 January 2024

Kleinwein : the trap is sprung ...

 continued from the previous post ...

Count Zandeman chats with the leader of the local Brotherhood of Duhn chapter, while they wait for a wagon to come ...
The wagon arrived and it was quickly loaded up and sets off, with Count Zandeman leading the way down the road towards Runtsdorf..
watching their progress from across the road, some of the the lady Irregulars; others were also in position  ready to make their move ...
Hofler & Givenchy, with a couple of the Irregulars, hurry down the edge of the vineyard to get in position by the road....
The wagon and escort on the road to Runtsdorf; the Irregulars await the signal to open fire...
The trap is sprung... the Irregulars open fire ...
more Irregulars move on the vineyard buildings....
The surprise attack startles the wagon escort who panic and run back down the road, only to find more of the Irregulars in their path...
after coming under fire, the local leader of the Brotherhood of Duhn runs to the corner building to get some help....some extra men turn out of the building to protect him...
Count Zandeman hops the hedge and makes a run for it as the Irregulars try to get as many of the others as possible ....

Meanwhile in amongst the vineyard buildings the Brotherhood are trying to get across to the corner of the courtyard
and get embroiled in hand-to-hand combat with the Irregulars...
The Irregulars come of worst and the some of the Brotherhood escape ...
and make it to the safety of the woods ....

A sort of successful action, with the Brotherhood of Duhn's fur pelt smuggling operation closed down and all the illicit goods seized. However the escape of Count Zandeman and the local leader of the Brotherhood of Duhn will no doubt cause future trouble for the authorities.

Postscript:  Count Zandeman declared a fugitive at large by the authorities; his estates and monies have been confiscated by the crown.

---oXo---

Losses by both side:
  • Brotherhood of Duhn - Started with 17.  1 captured; 10 wounded: 6 of  which recovered and were imprisoned, with 4 that died; the rest escaped.
  • Givenchy's Irregulars - Started with 22.  4 wounded: 3 of which recovered and 1 that died.